![]() All you symbol instances will be named the same as their parent movieClip libary item.Under “Commands” in the top menu, select “Instance_setMcName.”.Use Edit > Select All to select all your map object symbols on the stage.In the Library panel, select all the MovieClips in the Illustrator Import sub-folder and drag them up and out of the folders to the top level.The map will be imported both onto the stage and each map object will be added to the document’s Library. In the Import dialog box, select all the sublayers and check the box named “Create movie clip” and hit OK.Open Flash and import the AI file to the stage (File > Import).Watch as your individual path objects are named in the Layers panel then save the file.In the resulting dialog’s text entry field, type in the name of the field you want to use to name the individual polygons (county, precinct, etc.).Check the box marked “Derive value from expression”.Select the #Name (usually selected by default) in the list of columns.In your MapAttributes panel, use the flyout menu to select Edit Schema.Open the MapAttributes panel by going to View > MaPublisher > MapAttributes. ![]()
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